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Openturn is in alpha

The Openturn team

Today we're opening Openturn to everyone. It's a free, open source framework for building turn-based and board games — and a cloud where you can host them with one command.

Why we built it

Turn-based games are special. The cadence — one move, then a pause, then a counter-move — gives space for thought, conversation, and craft. But the tools for shipping them have been stuck for a decade: roll your own server, your own state machine, your own lobby code, your own reconnect logic.

Openturn collapses all of that into a single game definition. You describe the moves and the state; the framework gives you a multiplayer game in a browser, with saves, spectators, and a shareable link.

What's in the alpha

  • A core runtime for authoring games as plain TypeScript.
  • A free hosted cloud — push a game and it gets a public URL.
  • A discover page where players can find games made by the community.
  • A bridge for embedding games into other sites.

What we're working on next

  • Build more example games
  • Iterating on the framework

If you want to build something, the easiest place to start is the discover page — try a few games to get a feel for the framework, then check out the docs to ship your own.

Thanks for being here.